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 <title>BlogHer - Nonprofits and Second Life and Other Games - Comments</title>
 <link>http://www.blogher.com/node/6419</link>
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 <title>Nonprofits and Second Life and Other Games</title>
 <link>http://www.blogher.com/node/6419</link>
 <description>&lt;p&gt;&lt;img src=&quot;http://static.flickr.com/62/156553554_9351af1277_m.jpg&quot; /&gt;
&lt;/p&gt;&lt;p&gt;The TechSoup Virtual Office at Second Life taken by &lt;a href=&quot;http://www.flickr.com/photos/jeskalinden/156553554/&quot;&gt;Jeska Linden&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt; At least once a month, I jump down rabbit holes.&amp;nbsp; That&#039;s my metaphor for embracing a topic that grabs my attention and is related to my work (nonprofits and technology) but I have no prior knowledge or experience.&amp;nbsp; &lt;/p&gt;
&lt;p&gt;This month I&#039;m exploring the topic of digital games for social change.&amp;nbsp; In two weeks I&#039;m headed for &lt;a href=&quot;http://www.seriousgames.org/gamesforchange/conference/2006/program.asp&quot;&gt;The Games for Change Annual Conference &lt;/a&gt;in NYC (and I&#039;ll live blog it, too) The conference brings together nonprofits, game designers, foundations, and academics around the world to explore best practices for social change gaming.&amp;nbsp; I hope to learn about &lt;a href=&quot;http://www.omidyar.net/group/games/ws/Resources/&quot;&gt;the full spectrum of games for serious outcomes&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;The first genre of games that I&#039;m exploring is &quot;immersive web or &lt;a href=&quot;http://en.wikipedia.org/wiki/Persistent_world&quot;&gt;persistent world&lt;/a&gt; or &lt;a href=&quot;http://metaverseroadmap.org/about.html&quot;&gt;metaverse&lt;/a&gt;&quot;&amp;nbsp; or &quot;&lt;a href=&quot;http://en.wikipedia.org/wiki/MMOG&quot;&gt;massively multiplayer nnline game (MMOG)&lt;/a&gt;&quot;&amp;nbsp; It&#039;s defined as a digital game with a virtual world that is a setting for role-playing, events, entertainment, and other activities.&amp;nbsp; The online environment is capable of supporting hundreds or thousands of playters simultaneously over the Internet.&amp;nbsp; &amp;nbsp;&lt;/p&gt;
&lt;p&gt;A few organizations in the nonprofit sector are exploring the power of the this type of gaming medium for social justice - take &lt;a href=&quot;http://www.omidyar.net/group/bwi/news/12/&quot;&gt;Camp Darfur&lt;/a&gt; for example.&amp;nbsp; &amp;nbsp;&amp;nbsp; But can games like &lt;a href=&quot;http://secondlife.com/&quot;&gt;Second Life&lt;/a&gt; be a useful tool for social change? Is it worth for nonprofits to invest?&amp;nbsp; According to Ethan Zukerman&#039;s &lt;a href=&quot;http://www.ethanzuckerman.com/blog/?p=545&quot;&gt;post&lt;/a&gt; about his Camp Darfur experience in Second LIfe,&amp;nbsp; although metaverse games like Second Life might &lt;a href=&quot;http://nwn.blogs.com/nwn/2006/05/return_to_darfu.html&quot;&gt;have a social impact in the future&lt;/a&gt;, he feels there are many reasons why he wouldn&#039;t recommend that social change projects invest their &lt;a href=&quot;http://www.netsquared.org/what-makes-a-foray-into-second-life-or-anything-else-worthwhile&quot;&gt;very limited resources&lt;/a&gt; in this technology now.&amp;nbsp; &lt;/p&gt;
&lt;p&gt;But what about nonprofits using games for training, role playing, support groups, education, fundraising, or outreach?&amp;nbsp; &amp;nbsp;At the &lt;a href=&quot;http://www.netsquared.org&quot;&gt;Netsquared Conference&lt;/a&gt;, I discovered that there are a few organizations experimenting with metaverse games -- the early adopters.&amp;nbsp; It will be interesting to see &lt;a href=&quot;http://slfuturesalon.blogs.com/second_life_future_salon/2006/06/net_squared_pre.html&quot;&gt;what they learn&lt;/a&gt; from their experiments.&lt;/p&gt;
&lt;p&gt;To do more research (that&#039;s what I told my son when he busted me - &quot;Mommy why are you playing games in the Internet when you won&#039;t let me play?),&amp;nbsp; I created an &lt;a href=&quot;http://en.wikipedia.org/wiki/Avitar&quot;&gt;avitar&lt;/a&gt; and did some exploring ...&amp;nbsp; &lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.techsoup.org&quot;&gt;Techsoup,&lt;/a&gt; a project from CompuMentor, is the technology place for nonprofits on the Web)&amp;nbsp; So it makes sense that they should open a virtual office on Second Life.&amp;nbsp; Right now the office is just a cool place to hang out, but the group members are meeting to brainstorm ideas and build informaiton kiosks.&amp;nbsp; The office is located on &quot;Information Island&quot; and there are libraries near by.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;&lt;P&gt;&lt;br /&gt;
&lt;img src=&quot;http://static.flickr.com/66/158249356_99b555b6c0_m.jpg&quot; /&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.flickr.com/photos/11684564@N00/&quot;&gt;Susan Tenby&lt;/a&gt; from &lt;a href=&quot;http://www.techsoup.org/&quot;&gt;TechSoup&lt;/a&gt; demos the virtual &lt;a href=&quot;http://www.flickr.com/photos/cambodia4kidsorg/sets/72157594163951881/&quot;&gt;TechSoup Office&lt;/a&gt;&amp;nbsp; during the &lt;a href=&quot;http://www.netsquared.org/&quot;&gt;Netsquared Conference&lt;/a&gt; while &lt;a href=&quot;http://lotusmedia.org/whew&quot;&gt;Ruby Sinreich&lt;/a&gt; and &lt;a href=&quot;http://blog.deborah.elizabeth.finn.com/blog/_archives/2006/6/10/2021147.html&quot;&gt;Deborah Finn (Cyber-Yenta)&lt;/a&gt; blogged about it.&amp;nbsp; (Blogger &lt;a href=&quot;http://nwn.blogs.com/&quot;&gt;Wagner James Au&lt;/a&gt; who reports on Second Life is seated next to Susan.)&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://static.flickr.com/44/166105767_e5b034ec71_m.jpg&quot; /&gt;&lt;br /&gt;
&lt;a href=&quot;http://blog.deborah.elizabeth.finn.com/blog/_archives/2006/6/10/2021147.html&quot;&gt;Deborah Finn&lt;/a&gt;, &lt;a href=&quot;http://nonprofitblogexchange.blogspot.com/&quot;&gt;Emily W/Nonprofit Blog Exchange&lt;/a&gt; and I posed for a snapshot with our TechSoup T-Shirts
&lt;/p&gt;
&lt;p&gt;You can read the discussion thread that launched the TechSoup virtual office &lt;a href=&quot;http://www.techsoup.org/fb/index.cfm?fuseaction=forums.showSingleTopic&amp;amp;forum=2008&amp;amp;id=63244&amp;amp;cid=117&amp;amp;cg=commlink&quot;&gt;here&lt;/a&gt; as well as &lt;a href=&quot;http://blog.deborah.elizabeth.finn.com/blog/_archives/2006/6/10/2021147.html&quot;&gt;Cyber Yenta&#039;s&lt;/a&gt; and &lt;a href=&quot;http://www.knowprose.com/node/16017&quot;&gt;Taran&#039;s &lt;/a&gt;first-hand impressions.&amp;nbsp; If you visit the virtual office, you get a free t-shirt by clicking on a pink flower.&amp;nbsp; &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://static.flickr.com/75/167235741_540182b996_m.jpg&quot; /&gt;&lt;br /&gt;
At the Full Moon Museum in front of the ACS Donation Box.&lt;/p&gt;
&lt;p&gt;At the TechSoup Offices, I met a kind avitar named Frank and noticed he was a member of the Arts Council.&amp;nbsp; So I joined.&amp;nbsp; Later, I got word from the Arts Council that there was a gallery walk at the Full Moon Museum and discovered a thriving arts community. (Hmm .. no virtual Tate Modern, though.)&amp;nbsp; While walking around the gallery, I saw a Relay for Life poster and donation box.&amp;nbsp; (I gave them some Lindon dollars, the currency that residents use to drive the virtual economy).&lt;/p&gt;
&lt;p&gt;The American Cancer Society&#039;s Relay for Life has announced its&quot;&lt;a href=&quot;http://www.cancer.org/docroot/GI/content/GI_1_8_Second_Life_Relay.asp&quot;&gt;Second Life Relay for Life&lt;/a&gt;&quot; event in July (its second time in Second Life).&amp;nbsp; They will be developing virtual pledge cards, sponsorships, teams, and other features.&amp;nbsp; The Society is expanding its role in the community by establishing a virtual space on their own Island.&amp;nbsp; &amp;nbsp;The office will offer an interactive cancer information resource, peer support groups, as well as a headquarters for in-world event planning.&amp;nbsp; (You can keep up on their progress at the &lt;a href=&quot;http://www.fispace.org/home/&quot;&gt;Fi Space Blog&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;I also learned via the &lt;a href=&quot;http://www.flickr.com/photos/lls/sets/72057594063524879/&quot;&gt;flickr stream&lt;/a&gt; for &lt;a href=&quot;http://www.sirkin.com/nonprofit_emarketing/&quot;&gt;Nonprofit Marketing Blog&lt;/a&gt;&amp;nbsp; that the &lt;a href=&quot;http://www.lls.org/hm_lls&quot;&gt;Leukemia and Lymphoma Society&lt;/a&gt; has a virtual support group and beautiful log cabin for its members.&amp;nbsp; So, my avitar joined the Leukemia and Lymphoma Society Virtual Support Group in Second Life.&lt;/p&gt;
&lt;p&gt;En route to their cabin, two other avitars asked me &quot;I know this is personal, but what is it like to have Leukemia?&quot;&amp;nbsp; &amp;nbsp;I told them that I was healthy, but joined the group because I was interested in how nonprofits were using Second Life.&amp;nbsp; &amp;nbsp;It seemed that there might be some opportunities here for a group to spread its message, although I wonder about the audience.&amp;nbsp; (There were some really strange characters running about and even stranger conversations in the public welcome areas ...)&lt;/p&gt;
&lt;p&gt;There are several virtual campuses, including&amp;nbsp; the &lt;a href=&quot;http://www.nmc.org/sl/&quot;&gt;New Media Consortium&#039;s Virtual Campus&lt;/a&gt; (discovered via &lt;a href=&quot;http://cogdogblog.com/2006/06/10/real-and-virtual/&quot;&gt;CogDogBlog&lt;/a&gt; who &lt;a href=&quot;http://www.flickr.com/photos/cogdog/163999988/&quot;&gt;snarled at me&lt;/a&gt; when I inquired about the value.)&amp;nbsp; &amp;nbsp;The NMC Virtual Campus was a private space so I couldn&#039;t get into see it, although there are several public campuses on Second Life and a &lt;a href=&quot;http://secondlife.com/community/education.php&quot;&gt;virtual education office&lt;/a&gt; where you can get ideas, tips, and assistance.&lt;/p&gt;
&lt;p&gt;There&#039;s a lot of to explore, but my first life is very busy and it takes time. Sticking my toe into the immersive web was a huge (informal) learning curve (I&#039;m not a game player).&amp;nbsp; I had to create an &lt;a href=&quot;http://en.wikipedia.org/wiki/Avitar&quot;&gt;avitar&lt;/a&gt; (oh what fun it is to edit your appearance and create outfits) and then you have to learn how to walk, run, fly, jump,&amp;nbsp; navigate the world, interact with other avitars, manage your information, etc.&amp;nbsp; It&#039;s difficult at first, but I discovered that if I found the right people and asked questions that informal learning strategies worked for me.&amp;nbsp; (If you rather read up and use some tutorials, &lt;a href=&quot;http://www.cadence90.com/wp/&quot;&gt;Lisa Williams&lt;/a&gt; has collected a &lt;a href=&quot;http://del.icio.us/lisatmh/secondlife&quot;&gt;few&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://static.flickr.com/68/166646136_d5e90efeda_m.jpg&quot; /&gt;&lt;/p&gt;
&lt;p&gt;I even managed to build a few objects or &quot;primitives.&quot; including the above Angkor Wat photo opportunity.&amp;nbsp; There I am in my Cambodian dress (made from a scan of Cambodian Ikat Silk).&amp;nbsp; &amp;nbsp; And while it was loads of fun,&amp;nbsp; my Cambodian colleagues would be left out because they don&#039;t have the bandwidth or computer power to participate.&amp;nbsp;&amp;nbsp; And, you definitely have to speak English.&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;Contributing Editor &lt;a href=&quot;http://www.bethkanter.org/&quot;&gt;Beth Kanter&lt;/a&gt; also blogs at &lt;a href=&quot;http://beth.typepad.com/&quot;&gt;Beth&#039;s Blog&lt;/a&gt; and &lt;a href=&quot;http://beth.typepad.com/cambodia4kidsorg&quot;&gt;Cambodia4Kids&lt;/a&gt;&lt;/p&gt;
</description>
 <comments>http://www.blogher.com/node/6419#comments</comments>
 <category domain="http://www.blogher.com/blogher-topics/non-profits">Non-profits</category>
 <pubDate>Wed, 14 Jun 2006 16:43:12 -0500</pubDate>
 <dc:creator>Beth Kanter</dc:creator>
 <guid isPermaLink="false">6419 at http://www.blogher.com</guid>
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