Second Life Panel: Journalism in Second Life
At 10:30 Chicago time (8:30 SLT), I'll be moderating a panel on Covering the News in Second Life with a fascinating and eclectic group of speakers. Journalism is a burgeoning activity in Second Life, which has become a growing source of hard news and controversy and real-world consequences. Here's a link list of some of the interesting in-world news operations that we'll be talking about. Many of the websites have links that will allow you to teleport to the in-world headquarters of the particular news outlet. Others can be found by using the search utility in SL.
We're looking forward to your comments and questions!
Kim Pearson -- aka "Khadijah Burali"
- Second Life News Network
SLNN offers in-depth reporting on breaking news and events in Second Life and Real Life developments that affect Second Life. The news network fills a gap by serving people unbiased and objective information about relevant topics on a daily basis.
- Second Life Cable Network
SLCN, the Second Life Cable Network, is a professional video network designed to expand the in-world audience as well as deliver virtual entertainment to the real-world. Started by Wiz Nordberg SLCN is quickly growing to become a virtual entertainment conduit of Second Life programming.
- Metaverse Messenger
A real newspaper for a virtual world
- Reuters News Bureau in Second Life
Provides in-wold and real-world news, primarily focused on business and politics.
- New World Notes
Wagner James Au's solo journo blog
- Second Life Herald
he Second Life Herald was founded on October 23, 2003, by philosophy professor Peter Ludlow. Its mission, as described the next day, was to observe, record and study "the legal, social, and economic implications" of life in the virtual world. Originally established as the Alphaville Herald and reporting for the most part on life on the Alphaville server of The Sims Online, the Herald soon branched out into coverage of other massively multiplayer online games and virtual worlds -- helped along by the murder of Herald publisher Urizenus (Ludlow's avatar) after Electronic Arts got wind of the stories the newspaper was printing about the scams and cyber-prostitution that were taking place within its game, and the company's indifference to reports of real-world violence. (Note: The paper has never been part of nor formally associated with TSO, Electronic Arts, Second Life nor Linden Lab, but is an independent entity dedicated to gathering news from around the metaverse.)
- Official Linden blog
Blog from company that owns SL
- Second Life Insider
SL blog from Weblogs, Inc.
- Faces of Faith in Second Life
A showcase of stories, intervies and discussions from UC Berkeley graduate school of journalism. Part of the News21 initiative.
- Millions of Us
Wired Magazine offices in Second Life
- TV Globo
Brazilan broadcasting network (Portuguese)
- Second Life Podcast
Blog about Second Life in the media